134 cards found.

Chromatic Armor

Enchantment Aura   {1}{W}{U} (3)

Enchant creature
As Chromatic Armor enters the battlefield, choose a color.
Chromatic Armor enters the battlefield with a sleight counter on it.
Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.
{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Illus. Mark Poole
This card is on the reserved list.


Color Identity: U,W,White,Blue
Printings:
Ice Age (Rare)

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Counterspell

Instant {U}{U} (2)

Counter target spell.



Color Identity: U,Blue
Printings:
Mystery Booster (Common)

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Courier Hawk

Creature Bird   1 / 2   {1}{W} (2)

Flying, vigilance
The Orzhov started using hawks as messengers in order to bypass the many toll roads and bridges that dot Ravnica. Soon the service became one of their most profitable businesses.

Illus. Mark Poole


Color Identity: W,White
Printings:
Ravnica: City of Guilds (Common)

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Crop Rotation

Instant {G} (1)

As an additional cost to cast this spell, sacrifice a land.
Search your library for a land card, put that card onto the battlefield, then shuffle your library.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Desecrated Tomb

Artifact {3} (3)

Whenever one or more creature cards leave your graveyard, create a 1/1 black Bat creature token with flying.

Illus. Mark Poole


Color Identity:
Printings:
Magic Online Promos (Rare)

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Dwarven Ruins

Land (0)

Dwarven Ruins enters the battlefield tapped.
{t}: Add {R}.
{t}, Sacrifice Dwarven Ruins: Add {R}{R}.

Illus. Mark Poole


Color Identity: Red
Printings:
Pro Tour Collector Set (Uncommon)

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Dwarven Weaponsmith

Creature Dwarf Artificer   1 / 1   {1}{R} (2)

{t}, Sacrifice an artifact: Put a +1/+1 counter on target creature. Activate this ability only during your upkeep.

Illus. Mark Poole


Color Identity: R,Red
Printings:
Summer Magic / Edgar (Uncommon)

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Ebon Stronghold

Land (0)

Ebon Stronghold enters the battlefield tapped.
{t}: Add {B}.
{t}, Sacrifice Ebon Stronghold: Add {B}{B}.

Illus. Mark Poole


Color Identity: Black
Printings:
Pro Tour Collector Set (Uncommon)

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Echo Storm

Sorcery {3}{U}{U} (5)

When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Create a token that's a copy of target artifact.

Illus. Mark Poole


Color Identity: U,Blue
Printings:
Treasure Chest (Rare)

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Elite Javelineer

Creature Human Soldier   2 / 2   {2}{W} (3)

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.
"Precision is frequently more valuable than force."

Illus. Mark Poole


Color Identity: W,White
Printings:
Eighth Edition (Uncommon)

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Elven Fortress

Enchantment {G} (1)

{1}{G}: Target blocking creature gets +0/+1 until end of turn.
"Burn it down, you say? Now there's a stupid idea. What do you suppose will become of those overhanging branches, hmmm? And then what do you suppose will become of us?" —Ivra Jursdotter



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Elvish Hunter

Creature Elf Archer   1 / 1   {1}{G} (2)

{1}{G}, {t}: Target creature doesn't untap during its controller's next untap step.
The Elves never had a standing army; when battle came, they pressed Hunters, Scouts, and Farmers into a surprisingly effective militia.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Elvish Scout

Creature Elf Scout   1 / 1   {G} (1)

{G}, {t}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.
Although the Elves of Havenwood lived in isolated villages, their swift communications allowed them to act as a single community.



Color Identity: G,Green
Printings:
Fallen Empires (Common)
Fallen Empires (Common)
Fallen Empires (Common)

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Empyrial Storm

Sorcery {4}{W}{W} (6)

When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.

Illus. Mark Poole


Color Identity: W,White
Printings:
Treasure Chest (Rare)

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Eternal Flame

Sorcery {2}{R}{R} (4)

Eternal Flame deals X damage to target opponent or planeswalker and half X damage, rounded up, to you, where X is the number of Mountains you control.

Illus. Mark Poole
This card is on the reserved list.


Color Identity: R,Red
Printings:
The Dark (Rare)

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Exploration

Enchantment {G} (1)

You may play an additional land on each of your turns.



Color Identity: G,Green
Printings:
Magic Online Promos (Rare)

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Eye for an Eye

Instant {W}{W} (2)

The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.

Illus. Mark Poole


Color Identity: W,White
Printings:
Summer Magic / Edgar (Rare)

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Farmstead

Enchantment Aura   {W}{W}{W} (3)

Enchant land
Enchanted land has "At the beginning of your upkeep, you may pay {W}{W}. If you do, you gain 1 life."

Illus. Mark Poole
This card is on the reserved list.


Color Identity: W,White
Printings:
Unlimited Edition (Rare)

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Formats:

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Bummer

134 cards found.